S
Sacred_Path
Guest
Ah - he's a gay that's written romances at Bioware. Now I get it.
That's actually a good way to sum up his credentials.
Ah - he's a gay that's written romances at Bioware. Now I get it.
So, my "no.1 concern" for both BG: SoD and BG3 has not been technical expertise but rather how much creative talent the team had available to do justice to both the saga and the legacy of interesting characters. Minsc & Boo 4evah!
Since it's known which characters he has written, that should be enough. It's not really about one specific line, as far as I'm concerned. It's the focus on romance which for me isn't a part of high fantasy adventuring but should be confined to dating simulators.
The fact that you have to be inclusive and write a romance option for every physically possible combination of genitalia just compounds the absurdity, his homosexuality isn't a red flag for me in itself.
Yes, I don't really understand it. I don't like tapioca, but I don't get mad at the restaurant and the chef if I see it on the menu.
But you probably get all excited about the prospect of them hiring a new chef who's sort of famous, even though you've been at his restaurants before and the food tasted sort of bland. It just seems to feel good to give in to the hype.
BG: SoD had Chris Avellon. I'm not sure what he did on it, but all that talk about reactive plot and stuff makes me think he pushed his ideas quite a bit…he is still in contact with Beamdog too.
But, my point is that if we ignore the elements of his work that don't appeal to us (and we have the option to do so), is there any reason to think the rest of his writing is bland, and reject all of it? I'm not interested in celebrity, but if he was a big player in BG2 and KOTOR, I would say there's reason to think he could bring something good to the table.
Personally I don't expect anything worthwhile from Beamdog after their EE's, but if they surprise us, all the better. I just don't see a reason to get excited yet.
Dragonspear is already done and finished, he will not be bringing anything to that.Which is why I said Beamdog is the ideal place for him. Either he brings some quality design/ writing to Dragonspear (quality Beamdog certainly needs), or else, nothing of value will be lost. Personally I don't expect anything worthwhile from Beamdog after their EE's, but if they surprise us, all the better. I just don't see a reason to get excited yet.
You're not wrong about that, the key phrase being "if I were a fantasy writer". Gaider had the opportunity to write and have published his own fantasy novel (or were there two?). I don't think he could've gotten published without corporate backing.I could imagine that, if I were a fantasy writer, and I'd been writing copy for corporate marketing campaigns for years
There's a little (a lot) more to creating a new game than porting a 15 year old engine with a built-in rabid-for-nostalgia audience. I think it's fair to say 'wait and see'.What was wrong with the EE's that you think we shouldn't expect anything worthwhile from Beamdog?
Did you watch the recent stream with gameplay from the expansions?There's a little (a lot) more to creating a new game than porting a 15 year old engine with a built-in rabid-for-nostalgia audience. I think it's fair to say 'wait and see'.
Because building a game engine is a large part of creating a game, possibly as much as fifty percent of the total work, and if the engine is buggy or doesn't work properly all the other work isn't going to matter much. What they've done so far is tweak a game engine and create new assets.
What was wrong with the EE's that you think we shouldn't expect anything worthwhile from Beamdog?
Taking modders' work, then introducing new bugs was bad enough. But seeing how they mangled balance in IWD by shoe-horning in kits was what really made me think this doesn't bode well should they ever make their own game.