@purplebob
I seem to recall that sorcerers get a fixed amount of spells/spells per day no matter what.
@KazikluBey
I realize that, but that's only in the beginning. A bit of natural AC, a few buffs and Vecnas robe won't really last long as far as armor goes. It was different in BG1, where a little armor class would truly save your life - in BG2, creatures end up hitting you on every swing unless you have exceptional armor class. Later in the game, you can pretty much count on your stoneskin to last 10 hits, and mirror image to let that stoneskin last a little longer.
All in all, I still think there's only one required stat for sorcerers, and that's constitution. The secondary stat should be wisdom, for various reasons. Beyond that, put it where the it would "fit the character" (roleplaying).
I seem to recall that sorcerers get a fixed amount of spells/spells per day no matter what.
@KazikluBey
I realize that, but that's only in the beginning. A bit of natural AC, a few buffs and Vecnas robe won't really last long as far as armor goes. It was different in BG1, where a little armor class would truly save your life - in BG2, creatures end up hitting you on every swing unless you have exceptional armor class. Later in the game, you can pretty much count on your stoneskin to last 10 hits, and mirror image to let that stoneskin last a little longer.
All in all, I still think there's only one required stat for sorcerers, and that's constitution. The secondary stat should be wisdom, for various reasons. Beyond that, put it where the it would "fit the character" (roleplaying).