VDweller
Sentinel
- Joined
- October 18, 2006
- Messages
- 249
I expect a good fighter to kill the assassin and then kill the thugs and then go back to the thieves guild to have a drink and ask for a job.So a guy got murdered under my watch and you expect a martial class to not use martial skills against the murderer?
I expect a weak fighter to think twice before attacking people who do violence for a living.
Let's try a different angle.If you let players choose a starting class and change story based on that you don't punish players for choosing normal options. If the mercenary with no social skills tries to meddle in social affairs then you punish him, same for a merchant that tries to fight.
You select Mercenary and then give him random stats and skills (not saying that that's exactly what you did but new players tend to spread points thin). Should he be able to kill the assassin and the thugs simply because it says mercenary on his character sheet?
- Joined
- Oct 18, 2006
- Messages
- 249