D
Deleted User
Guest
I try to stay away from camps of enemies who warn you to stay away. If a bandit says "that's close enough" to me, I tend to back away and stay out of there. I only "clear out" those areas with enemies if I'm there for a specific quest or something. I rarely just plunder a bandit's fort or something for no reason. Even in these aspects I tend to try to be a good guy and not provoke violence if I don't have to.
It's impossible to play a full-on character like this though in Skyrim, because there's just too much grey area and too many times when you provoke violence, no matter what you do. Skyrim is a bloody place, so that's to be expected.
As for doing shady type of quests, I don't mind them so much, as long as the initial premise isn't something like "murder this innocent person", or "steal from this person". As long as the premise is somewhat noble, I will go for it. Like doing Meridia's quest for Dawnbreaker. I wasn't crazy about spreading her "religion", but I figured that her temple was infested with a necromancer, it would be a good idea to clear him out because necromancers are basically evil. Or in this case, he was profaning her temple. So in my mind I was doing the right thing by killing him, even though I *really* should have just left them alone.
That's my main "problem", I look at everything in this game as "not my concern" and that I should leave people to their own devices. Oh, there's some evil people holed up in this fort? Not my concern. You want me to kill the bandit leader of this camp? Not my concern. I turn down a lot of quests because I have this whole mindset of trying not to interfere with the natural lay of the land. Not the best mindset for a game like Skyrim though, because you will just miss out on so many quests. But it's still fun in it's own way. And in the end, I still do a bunch of quests that I feel like doing, so it works out.
It's impossible to play a full-on character like this though in Skyrim, because there's just too much grey area and too many times when you provoke violence, no matter what you do. Skyrim is a bloody place, so that's to be expected.
As for doing shady type of quests, I don't mind them so much, as long as the initial premise isn't something like "murder this innocent person", or "steal from this person". As long as the premise is somewhat noble, I will go for it. Like doing Meridia's quest for Dawnbreaker. I wasn't crazy about spreading her "religion", but I figured that her temple was infested with a necromancer, it would be a good idea to clear him out because necromancers are basically evil. Or in this case, he was profaning her temple. So in my mind I was doing the right thing by killing him, even though I *really* should have just left them alone.
That's my main "problem", I look at everything in this game as "not my concern" and that I should leave people to their own devices. Oh, there's some evil people holed up in this fort? Not my concern. You want me to kill the bandit leader of this camp? Not my concern. I turn down a lot of quests because I have this whole mindset of trying not to interfere with the natural lay of the land. Not the best mindset for a game like Skyrim though, because you will just miss out on so many quests. But it's still fun in it's own way. And in the end, I still do a bunch of quests that I feel like doing, so it works out.