ChaosTheory
Virtual Reality Hero
Not familiar with 5e ruleset-- trying to figure out (without spoilers) which route to go for a dexterity-based, dual wielder: Ranger or Rogue, or combination of both. Maybe 5 levels of Ranger to get extra attack, then maybe 5 levels of Rogue for uncanny dodge. I assume both Ranger and Rogue can use "finesse weapons feat" to make Dex my primary stat?
I'm guessing I'll be stuck with light armor only, unless for some reason there are special items available that would make medium feasible without a dex hit.
Don't care about spells, really at all. Just enough to mark target or whatever it's called (12? 14 intel?) as I get my systems mixed up now with Divinity and other RPGs.
Primary focus will be sprinting/jumping ahead to take out the opposing magic user, but THEN be able to hold my own in combat as I don't want to have to maneuver for backstabs all day. Not interested in archery.
Also not sure I'm going to want the vampire guy in my party, and from what I understand he's the only rogue option-- so I want to have some of those bases covered if I have to be a skill monkey.
Thoughts?
I'm guessing I'll be stuck with light armor only, unless for some reason there are special items available that would make medium feasible without a dex hit.
Don't care about spells, really at all. Just enough to mark target or whatever it's called (12? 14 intel?) as I get my systems mixed up now with Divinity and other RPGs.
Primary focus will be sprinting/jumping ahead to take out the opposing magic user, but THEN be able to hold my own in combat as I don't want to have to maneuver for backstabs all day. Not interested in archery.
Also not sure I'm going to want the vampire guy in my party, and from what I understand he's the only rogue option-- so I want to have some of those bases covered if I have to be a skill monkey.
Thoughts?