There has been lots of disscusion about the changes in Melee but not much on Range yet and I am not really sure how I feel about the new range weapon's funtions.
What is the deal with the randomness of the loading a bolt in the crossbow?
I wondered if maybe the replay by the PC was an translation error or something as in English he says, "With what", as if somehow it thinks there is no ammo to load.
This is horrible as it happens very often in battle and with the animation effects scripted by PB having priority over our keyboard functions.
I.e if we press a key during an animation the animation continues anyway, which is very unrealistic.
So consequently we are forced to sheath the weapon, redraw and load it again, (which btw could only fire once before doing this whole process over again).
Next is crosshair, why can't there just be a small (scalable?) dot, to simulate the parallax view of aming in RL, uggh.
Addtionally the amount of time to draw the bow versus the distance seems very off against the PC.
What is the deal with the randomness of the loading a bolt in the crossbow?
I wondered if maybe the replay by the PC was an translation error or something as in English he says, "With what", as if somehow it thinks there is no ammo to load.
This is horrible as it happens very often in battle and with the animation effects scripted by PB having priority over our keyboard functions.
I.e if we press a key during an animation the animation continues anyway, which is very unrealistic.
So consequently we are forced to sheath the weapon, redraw and load it again, (which btw could only fire once before doing this whole process over again).
Next is crosshair, why can't there just be a small (scalable?) dot, to simulate the parallax view of aming in RL, uggh.
Addtionally the amount of time to draw the bow versus the distance seems very off against the PC.
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- Oct 18, 2006
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