Thanks for the follow-up. There was an important missing follow-up:
I don't have issue with "no leaving party member behind" as that is fairly standard. But sounds like you may be able to do a full retreat if team is together. I just dislike the idea that if you get into a situation to big then it is reload the game. I think retreating from overwhelming forces is far more RP than reloading a game. Being followed also makes sense but then so does being able to out-run the enemy if the team is together.
As for
I hardly see that as a problem. Sure if someone wants to meta-game and circumvent the system, but that's their own fault. Its the same thing with being able to issue console commands in a game to add levels, gold or god mode. That breaks it to.
It works fine if you use it as intended instead of trying to purposely circumvent it. Sounds similar to the Fallout 3 system only more sophisticated.
It is sometimes feasible to run away (usually in larger more open areas) if you stealth or have disabled the enemies. However what Chris said still applies because if you left a fallen comrade near the enemy forces you will be still be in combat (because as long as one of your party is perceiving an enemy you will still be considered "in combat").
Edited By Craig Graff on 10/01/09 15:21
I don't have issue with "no leaving party member behind" as that is fairly standard. But sounds like you may be able to do a full retreat if team is together. I just dislike the idea that if you get into a situation to big then it is reload the game. I think retreating from overwhelming forces is far more RP than reloading a game. Being followed also makes sense but then so does being able to out-run the enemy if the team is together.
As for
I do see the problem, and a big problem. Basically, you can trash this whole dumb system by exploring all possible available areas first and then engage in trivial combat throughout the game.
I hardly see that as a problem. Sure if someone wants to meta-game and circumvent the system, but that's their own fault. Its the same thing with being able to issue console commands in a game to add levels, gold or god mode. That breaks it to.
It works fine if you use it as intended instead of trying to purposely circumvent it. Sounds similar to the Fallout 3 system only more sophisticated.
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