ChienAboyeur
SasqWatch
- Joined
- March 29, 2011
- Messages
- 6,265
Let's see.In the article, "survival mechanics" is written as a part of the game component unlike you, who seem to try to put survival mechanics above anything else. So, it doesn't work to strengthen your point but mine.
It was an answer to the bit that I wrote specifically survival mechanics.
Game mechanics are the primary content of a game.
Who will survive? The outcome can be determined by the game mechanics or the story. If it is determined by the stoy then playing the game is irrelevant.Well, it's just the subject-verb relationship. Who would survive? Reptiles? No, the theme is human survival. Hence, the dialogues play an important part of the game experience, combined with other mechanics.
After that, I don't follow your logic at all - even if it existed at all. In any case, at least, it worked as keep the thread bumped, hopefully attracting even a slight attention, which is, actually, my main purpose here.
The logics is quite simple:
-game mechanics are the primary content of a game.
-a theme does not determine the experience delivered by a game.
The theme being human survival does not make a game delivering a survival experience.
Which leads to disclaim the assumption that people are on the same boat because they fund this game.
Backers can expect a survival game or expect a game set in survival settings. One is different from the others.
- Joined
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