Dhruin
SasqWatch
Also at GameSNAFU is a review of Drakensang. It seems a little old-school for the reviewer who feels the standard dead-reload mechanism is harsh. Camera and other "polish" issues are mentioned for a score of 3/5:
More information.Once you leave the initial quest hub village you are introduced to the games combat system starting with its simple woodland critters. Combat takes place in real time but it is governed by a transparent turn based system. This is obvious when you see all your characters performing actions in unison with noticeable gaps between attacks. At any time players can press the space bar to pause combat and issue individual orders to your party members. This allows you to fine tune your battles and make tactical decisions. The system works very well and the only real downside is that combat looks and feels a bit boring. While this is beneficial to those that want more time to make choices without constantly pausing, more action oriented players will feel underwhelmed.