Hardly.
I'm not saying its right. I'm saying Dart is incapable of determining whether its garbage to the world or not. Half the people probably see no issue with the quality or price of any DLC. I'm saying that people have to make a personal choice to purchase stuff. If they get burned, don't repeat purchase.
So, you agree that it's not right to produce garbage and profit from it?
My opinion is irrelevant here.
I assume we agree that there is such a thing as garbage products, whether or not I think of them as such?
If it's not all garbage, then why would a consumer stop buying again? The problem is that he can't know.
If he stops altogether, he's also going to miss out on the good products.
The problem isn't that "DLC is bad" - it's that the model is opaque and extremely prone to misleading marketing.
It's not rocket science.
You have a habit of making up statements on what another has said. Its not a great tactic with the exception of trolling. Nobody said bad things are good.
Ehm, you started by saying I needed to get real if I thought I could change the focus on profit.
So, making up statements would seem to be on you here.
By this logic are you implying that the whole human race is weak and stupid, completely lacking impulse control? Because if thats what you are saying, then the only end result is a nanny state that tells you what you can and can't do. Regulated to the max because you humans are too stupid to try and think, but just throw their hands up and say… someone else please save me from everything negative, I can't control all this humanness.
I didn't say "completely" lacking impulse control.
But, yes, we're all weak and stupid, and we all lack impulse control. This is news to you?
I have no idea why you think the "end result" must be a nanny state.
There's a difference between being weak and stupid, and then being unable to think.
I'm saying it's not necessarily right to exploit weakness and stupidity. In fact, I think it's destructive in many if not most cases.
You seem to think otherwise, and that's cool. I simply don't agree.
Anyway, we're not getting anywhere. You put all blame for the DLC situation on the consumers - and you don't seem to think publishers have any part in it.
I find that ludicrous, but it's no big deal.
Thanks for the discussion.