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I'd agree with PJ in thinking that outright bribing is probably the exception rather than the norm. However, I think there are many other mechanisms at work, that do the job just as well and with less potential for scandal: spin, hype, cozy in-house previewing, personal contact with developers, expectations of your boss/company, the knowledge that the games industry and the reviewers are ultimately in the same boat, the nagging doubt that things that sell well must somehow be good, etc. etc.
- Joined
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