I think the biggest problem for game developers is managing player expectations. Especially so in a well-known and loved franchise.
Those who fell in love with and were imprinted by FO1-2 will forever be disappointed in anything that doesn't mimic those games. They fell in love with the look, game-play, writing, mechanics, etc. Anything less in subsequent iterations automatically draws howls of disappointment and bitter criticism.
I'm 67, born in 1948, and grew up musically in the 60s. I played guitar then and had a crummy garage band. To me, music has pretty much sucked since Disco hit and everything after. This includes Springsteen, The Ramones, AC/DC; you get the idea.
I see this with games and gamers, too. If the game doesn't fit or match the vibe you first encountered, played, and fell in love with, then everything that came after is crap.
If FO1-2 are the gold standard, go and play them. Game developers aren't in business to cater to your precious fee-fees about a certain genre or game. They're in it for the money. Deal with it. They're not there to meet your personal expectations. They provide a product and if you like it, fine. If not, too bad.
The game may not meet your personal criteria on every level or any level. Oh, my. The Butthurt. Want a game that hits your sweet spot? Write it yourself.
Those who fell in love with and were imprinted by FO1-2 will forever be disappointed in anything that doesn't mimic those games. They fell in love with the look, game-play, writing, mechanics, etc. Anything less in subsequent iterations automatically draws howls of disappointment and bitter criticism.
I'm 67, born in 1948, and grew up musically in the 60s. I played guitar then and had a crummy garage band. To me, music has pretty much sucked since Disco hit and everything after. This includes Springsteen, The Ramones, AC/DC; you get the idea.
I see this with games and gamers, too. If the game doesn't fit or match the vibe you first encountered, played, and fell in love with, then everything that came after is crap.
If FO1-2 are the gold standard, go and play them. Game developers aren't in business to cater to your precious fee-fees about a certain genre or game. They're in it for the money. Deal with it. They're not there to meet your personal expectations. They provide a product and if you like it, fine. If not, too bad.
The game may not meet your personal criteria on every level or any level. Oh, my. The Butthurt. Want a game that hits your sweet spot? Write it yourself.