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The IGN 6.5/10 review talks about some nasty bugs, they've met while playing this DLC.
The review at Eurogamer 7/10 talks about a frustrating experience while gaming; quantity over quality is offered, they think. Here's a snippet where they talk about how the game's elements become annoying:Typical of Fallout games, there are performance issues and game-breaking bugs that seriously detract from the experience. There's also a random difficulty spike halfway through that can be really frustrating. The game switches from a stealth focus to combat-heavy, but with such limited ammo and supplies, fighting off waves and waves of overly aggro ghosts isn't much fun.
More information.All these elements are used to herd you along, but they can become annoying – particularly when their use combines with the maze-like streets of the villa exterior. Having less than ten seconds to locate and destroy a radio before your head explodes is exciting the first few times, but by the end it's become a chore and one that reduces one of Fallout's greatest pleasures – exploration – to a frustrating save-and-reload routine.