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Fallout: New Vegas items are coming thick and fast with only a few days left before release.
Podcast with Chris Avellone at Adrenaline Vault
Senior Producer Jason Bergman answers fan questions on the the Playstation Blog:
Podcast with Chris Avellone at Adrenaline Vault
Senior Producer Jason Bergman answers fan questions on the the Playstation Blog:
Audio Director Scott Lawler writes for Gamasutra about The Music of the Mojave Wasteland:Will there be any Vaults to explore in New Vegas? (thanks @LewJ1196)
Yes there are! We have five different Vaults in the game. They serve as unique dungeons, and depending on what path you follow through the main storyline, you may have to venture into one of them to retrieve something.
Apparently some re-mastered Mark Morgan pieces are in the game, which is pretty cool:Atmosphere is the key ingredient in the Fallout: New Vegas soundscape. From the long-decayed, echoing gunshots to the dense, layered ambiences, these are the sounds that pull the player further into the post-apocalyptic world of the Mojave Wasteland.
My goal for Fallout: New Vegas was to make sure the music fit in seamlessly with this soundscape and would help to subconsciously guide the player through their 100+ hour experience. In order to do this, the music had to match the atmosphere of the world to a T.
We wanted to pay homage to the history of the series and draw a line between Mark Morgan's musical style from Fallout 1 and 2 and Inon Zur's musical direction from Fallout 3. To this end, Inon brought everything full circle in Fallout: New Vegas with a masterful score that perfectly fit the environment.
More information.I contacted Bethesda and Mark Morgan about including a selection of remastered Fallout 1 and 2 pieces in New Vegas, and all parties were fully on board. I also felt that some of the Fallout 3 tracks should make a return to help forge a synergy between all of the games in the series.