Prime Junta
RPGCodex' Little BRO
- Joined
- October 19, 2006
- Messages
- 8,540
...and I get the feeling that there's a whole bunch of stuff that I didn't uncover. Don't feel like going for another play-through just now, though. Don't mind being spoiled, either, if someone has the answers. Don't read unless you've finished it too:
All in all I liked it, better than the OC. Along with HotU it's probably my favorite D&D cRPG.
(1) Anything interesting happen if I follow Rammaq's advice and get his Tomes for him?
(2) What's with the mask fragments? I never came across a proper explanation (or use) for them.
(3) What can I use Myrkul's essence for? I tried Fingerbone's Whatsit and Reaper's Thingy from his Vault, no dice.
(4) Do you feel that ending up sitting on a wall with a (somewhat cute) Red Wizard for the rest of eternity constitutes a satisfying ending?
(2) What's with the mask fragments? I never came across a proper explanation (or use) for them.
(3) What can I use Myrkul's essence for? I tried Fingerbone's Whatsit and Reaper's Thingy from his Vault, no dice.
(4) Do you feel that ending up sitting on a wall with a (somewhat cute) Red Wizard for the rest of eternity constitutes a satisfying ending?
All in all I liked it, better than the OC. Along with HotU it's probably my favorite D&D cRPG.
- Joined
- Oct 19, 2006
- Messages
- 8,540