We have very similar rigs except for the hard disk.
I remember them from one of the Bioshock threads, hence the educated
guess that you should aim for a greater roi value (if you liked).
You see, your card is somewhat better and together with the dual
core it should give you the edge. Supposedly PB tried to optimize their
game for dual cores delegating i.e the streaming of the data from the
HD to the second core. That should, at least theoretically, give you less
stuttering even than my Raid couple afford me (I shall have to see for
myself on my next rig), If PB lived up to their claims that is...
I think changing the entitiy roi has the biggest impact on performance in G3 along with general view distance. What do you think? Also, have you played G3 with the community patch yet?
Definetely, especially the roi value (hence my little silden test).
I think view distance hurts by a combination of greater memory demand plus
more polys. But roi is a combination of cpu hog (AI) and graphic power since there seem to be a lot more polys in your average G3 model (despite the already
high value normal maps and textures they sport) than very large swaths of the
terrain. Some have criticized PB for being wasteful in that regard further cripling the engine's performance...
Also I used to think that upping the Roi was more of a cpu hog (remembering
some early PB comments about how they designed AI and why they were
Planning to limit the number of npcs per location) but the fact that you can
,with smaller roi values (<5000) ,often hear monsters fighting it out before
coming inside your sphere to be rendered, makes me think its more them damn
polys after all.
Re the community patch, I have mixed up things a little in my data folder.
I started out with the german help pack (had some mods like removing the
annoying fire sound bug, stunlock for the hero and human NPC's etc) then
removed some of its changes (i.e replacing the theme music with the one
from G2 !). Then added the 1.1 patch. Things seem Ok up to this point.
(I am some 40h into this run, finished with Myrtana and Nordmar for now
and leaving for varant for the first time, when I manage to start playing
again with the shape of my schedule these days...)
I think the patch is a very nice attempt and it will make a nice addition
to my next run of the game... until then I personally think it will pay to
give them time to round things up...
Wow, huge post