I'm a Gothic-virgin, and I've just cut my teeth on the demo of ArcaniA (I'm not far into it, though).
"Wow!" is all I can say. Visually, it's pretty impressive. It's rather nice musically, too. The quests so far have been pretty simple but they ease you into the game. The UI is also pretty good. It's simplistic and clear, like in Divinity 2. The combat, so far, seems a bit hack'n'slash-but-with-basic-tactics, i.e. if an enemy seems to charge up then dodge out of the way, use your bow to try to pick them off as they run to you and so forth.
That said, it's not without its flaws. It didn't tell me how to level up once I'd gotten enough experience, the lip-sync is pretty bad and it felt a little cumbersome at times. I was randomly given a bow and some arrows (Luckily it took a second to work out how to use them), which I think highlights another small flaw - If you're going to have a tutorial section, then make sure things are, well, covered. A lot of it, for me, has involved working it out for myself. I think I'd have liked the bow to be in first person/OTS camera mode, but I should be able to get used to it. I need to play around with the settings as it's really bumpy for me, but that's more an issue on my end than anything.
Overall, so far, it seems like another Divinity 2 in terms of how it feels - Flawed but with potential. I think I need to play on!
Notes: Playing on "Easy", High graphics settings (Which need tweaking) and with the European filter.