Kingdom Come: Deliverance II - Warhorse Studios Interview

They seem pretty well advanced, which is reassuring. They're starting the optimization / bug fixing / localization, according to Tobi, which implies most of the content is in there. Of course, optimization and bug fixing are relatively unpredictable in nature.
 
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Not surprising given production quietly started after finishing the first game.

So that means it's been development for six maybe seven years already.

As for bugfuxing and optimization yeah it's a pain. Just read the posts from the developer about how each patch fixed the game, and ended up breaking it as well.
 
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They're also obviously a lot more familiar with the engine now compared to when they were developing KCD 1, so I'm sure that helps.
 
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