Risen 3
Unfortunately, I kinda rushed through the last part of the game - as I have too many games I want to play right now, and I just wanted to finish it. I'd say it took me 45 hours or so, but I could easily have spent 60 hours if I hadn't been distracted and lost my focus. If only I'd started the game with more free time on my hands…
Played on Hard except for a few of the sea encounters, because I hated them so much - I just wanted them over with.
As others have mentioned, the one big problem with the game is the balance - which is usually not a big deal for me - but it was too blatant an issue in this game. Combat became way too easy before I'd gotten through half of it, and that's just not true to the PB spirit.
I do enjoy games that get easy after you've built a powerful character, but it has to be at a later stage.
But, if I look past that issue - the game was nearly perfect for what I want from a proper PB game. Exploration, immersion and variety in the environments are all top notch. The story was typical for PB, which means it was passable and it made sense, but it wasn't particularly engaging. I'm not sure why people have been bashing it so hard, though.
The dialogue was a bit weaker than the Gothics and the other Risens, and it had numerous examples of cringe-worthy cursing. That's unfortunate, because I usually really enjoy PB dialogue - as it tends to be refreshingly low-key and plausible.
The combat system was nice and I found my arsenal vastly improved from the other Risen games. Lots of spells and just enough abilities to have something to look forward to pretty much the entire game.
I played as a Demon Hunter and I found the mixture of powerful buffs and strong melee combat matched my playstyle nicely. Better still, I could easily see myself replaying this at least once - or even twice more, to see the other faction powers. I rarely feel like that just after completing a game, and it goes to show how well this aspect is done. The only minus in this area is that it doesn't seem like the story content will change from faction to faction, as you can do pretty much everything story related regardless of your choice.
Decent amount of enemies - and they all looked nice and animated well.
I more or less skipped exploring Tacarigua entirely, because I was in a hurry to get through it - but I explored the other islands pretty thoroughly. Of them all, I must say I prefer Taranis for its classic Gothic atmosphere. I particularly loved the forest area just outside the Guardian stronghold.
I would probably have preferred one large landmass, as the way they divided the islands made them seem too small. Especially when combined with the too-convenient quest markers. It didn't have enough of a sense of scope, even though the areas are CRAMMED with stuff to find.
There's something very wrong with playing a game like this with quest markers, but I couldn't help myself. I really hope there's going to be some kind of hardcore mod that changes some of that, though. The game is so rich in detail and exploration that it's a travesty to cheat your way to objectives.
I was reminded of Ultima Ascension here, because that game also had a small world that was designed to feel much larger. The illusion worked better back then, because we weren't used to open worlds. But the way some of the NPCs in this game referred to things being "far away" just made the whole thing somewhat of a failure in terms of size. If you combine all the islands, the game really is very big - but alone they don't quite accomplish the scope I want from an open world RPG.
Overall, though, it's most definitely the best Risen game - BY FAR. It's hard to say if it outdoes Gothic for me, but if I consider the amount of hours I'll get out of it - it should probably win the award for best PB game ever. Gothic was utterly amazing back upon release, but I clearly remember it didn't take me more than 25 hours to complete and I never felt the urge to replay it.
Risen 3 will give me 100 hours at least, and it has a vastly better character and combat system. The only thing Gothic has over Risen 3 is the balance - which I remember being nearly perfect.
I also have to mention how amazing the game looked, especially considering the ultra-smooth performance. I tweaked it to avoid the console LOD texture popping, and that's the only thing I really had a problem with. Definitely one of the most impressive open world games I've played - and PB are masters of streaming content. The way you smoothly enter and exit buildings, complete with lighting and atmosphere changes is just superb.
Even with a few significant flaws, I just can't help but think of this game as one of the best in the genre.
8.5/10
Would have been 9 if not for the balance problem, and that can be fixed easily through modding or possibly an expansion pack. I guess the former is more likely, though.