Prime Junta
RPGCodex' Little BRO
- Joined
- October 19, 2006
- Messages
- 8,540
There's been a certain amount of interest here to repeat SomethingAwful's Boatmurdered experiment, so here goes.
First, let's get the rules down. Here's my proposal -- please comment in the thread, and I'll edit this message for changes.
(1) WTF is Dwarf Fortress?
See here.
(2) Can I play too?
Sure, just yell on this thread. First come, first served.
(2b) I've never played DF before. Can I still play?
Hell yeah! But do take the tutorial first; if you jump head first into a fully-functioning fortress, you run a serious risk of violating rule 4.
(2c) The game's already started! Can I still join in?
Absolutely!
(3) What are the rules?
Rule 1: One year = one turn. At the start of the turn, name a dwarf after yourself. If s/he dies during the turn, the turn ends. When the turn ends, give your dwarf a professional title "Former Overlord," save the game, upload it to the server hosting the savegames (instructions and address provided later), and drop a message on this thread.
Rule 2: You have one calendar week to complete your turn. If you don't manage, save and upload, and the next player will pick up from there.
Rule 3: You are also required to keep a diary of the game, in-character, as your Overseer, documenting all significant events during your turn. Screenshots rawk.
Rule 4: In fortress management, anything goes -- the crazier, the better. Unless, that is, "anything" involves something that makes the fortress completely unplayable, such as
(a) flooding it with water or magma,
(b) killing off enough of the population that it becomes unviable,
(c) mining into a demon pit, or
(d) generally painting yourself into a corner from which there is no emerging. If this happens and there is still interest in continuing the experiment, we roll back to the previous save.
First, let's get the rules down. Here's my proposal -- please comment in the thread, and I'll edit this message for changes.
(1) WTF is Dwarf Fortress?
See here.
(2) Can I play too?
Sure, just yell on this thread. First come, first served.
(2b) I've never played DF before. Can I still play?
Hell yeah! But do take the tutorial first; if you jump head first into a fully-functioning fortress, you run a serious risk of violating rule 4.
(2c) The game's already started! Can I still join in?
Absolutely!
(3) What are the rules?
Rule 1: One year = one turn. At the start of the turn, name a dwarf after yourself. If s/he dies during the turn, the turn ends. When the turn ends, give your dwarf a professional title "Former Overlord," save the game, upload it to the server hosting the savegames (instructions and address provided later), and drop a message on this thread.
Rule 2: You have one calendar week to complete your turn. If you don't manage, save and upload, and the next player will pick up from there.
Rule 3: You are also required to keep a diary of the game, in-character, as your Overseer, documenting all significant events during your turn. Screenshots rawk.
Rule 4: In fortress management, anything goes -- the crazier, the better. Unless, that is, "anything" involves something that makes the fortress completely unplayable, such as
(a) flooding it with water or magma,
(b) killing off enough of the population that it becomes unviable,
(c) mining into a demon pit, or
(d) generally painting yourself into a corner from which there is no emerging. If this happens and there is still interest in continuing the experiment, we roll back to the previous save.
- Joined
- Oct 19, 2006
- Messages
- 8,540