Wulf
Inquisitor
The terms of reference are a bit vague, though i agree with woges's logic.
However, now that Jaz adds clarity for 'important' as leaning towards *genre-defining* i feel happier and voted for Gothic - probably the most unrealised game in the world for many reasons which go too deep to be explained in simplistic terms. Gothic was ten years ahead of it's time as far as gaming 'realisaton' is concerned, to date it hasn't yet been beaten (read:solved) by many hundreds of thousands of players - this is a very important gaming reason why Gothic stands head and shoulders above the crowd, a true rpg masterpiece.
However, now that Jaz adds clarity for 'important' as leaning towards *genre-defining* i feel happier and voted for Gothic - probably the most unrealised game in the world for many reasons which go too deep to be explained in simplistic terms. Gothic was ten years ahead of it's time as far as gaming 'realisaton' is concerned, to date it hasn't yet been beaten (read:solved) by many hundreds of thousands of players - this is a very important gaming reason why Gothic stands head and shoulders above the crowd, a true rpg masterpiece.