Dhruin
SasqWatch
Big Changes to Cryptic's Neverwinter is the title of an article at IGN that explains Perfect World's purchase of Cryptic Studios a while back has resulted in the game changing from co-op focused to a full-blown free-to-play MMO. So, this probably marks the end of our coverage but here's a closing snip on their new direction:
More information.This new home for Cryptic has allowed the developer to continue their MMO-development tradition with Neverwinter. That's right, Neverwinter is shifting from the co-operative multiplayer game that was announced last year and into full-fledged, free-to-play MMO territory. In fact, it's shifting towards the action end of the MMO spectrum. Transferring a Dungeons & Dragons universe into an action setting might sound strange to D&D veterans, but it's been done before with some of the Baldur's Gate games. The 4th Edition of D&D also has some new rules that lend itself well to action games, which is exactly why Neverwinter is using 4th Edition as its ruleset.