C
Chekote
Guest
That's incorrect. You're imagining something like the old IBM master/slave model where users only had access to dumb terminals. Client-server is a kinda similar but different.
Your platform will need to have the right hardware if it's going to generate graphics that require it. Server-side software can't compensate for that.
Actually he is correct. ATI is already developing a "cloud" that will render games at PS3 / XBox360 quality and stream the output to any device, even phones.
Not sure how well it's going to work considering the latency. But it *does* exist.