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DArtagnan
Guest
I think it really depends on what they consider to be "veteran". I've completed all of the IE games and some of them more than once, but I was always satisfied with just playing them on the default difficulty. ToB for instance was already tough as nails without increasing the difficulty further.
I'm sure plenty of people finished those games on Core difficulty, but I doubt they were the majority.
I really have no idea what they mean, but I would guess Core difficulty is sort of what they're aiming for.
I agree BG games weren't easy on Normal - which is as it should be. Back in the day, Normal difficulty actually meant "not easy"
But Core rules used the 2nd Edition ruleset - which I always found appropriate, as a veteran PnP player. I find immunity to critical hits and friendly fire to be sort of cheating - and I don't enjoy that.
I never completed BG2 or the expansion, it must be said.
BG was plenty difficult, though, especially that last fight - ouch
That said, D&D suffers quite a bit from the bad Hit Points design - where the first few levels are essentially a fight against the dice. You WILL die in even the most trivial fights, because the dice have mood swings.
That's an area where PoE is much improved
However, I'm not looking forward to the final fight in PoE. I know Obsidian's position on final fights - and it's loathsome. They ALWAYS go over the top here, without exception.