Right and dialogues ending can trigger/spawn but its still nonsence, unless it fits a story or is done maybe once with some symblence of reality in a Retail game or just having fun spamming enemies on your friends as a DM are all acceptable.
Its when people purchase a AAA game which uses it as a crutch constantly thats just poor quality game design based on contempt for your customers, well to me anyway.
Of course this excludes Diablo style games which I am guessing no one was refering too.
An example would be the Bandit camp.
Spoiler
After completly clearing the outside area and in the house/fort/base, returning seeing no new enemies and apporaching the prisoners, about 10 enemies spawn out of nowhere.
Possible?
Mass Invisbilty?
Nope you can use See Invisible and nothing.
Wouldn't have been better and more realitic just to have more ememies initally, which would have made the inital fight more challenging?
Its when people purchase a AAA game which uses it as a crutch constantly thats just poor quality game design based on contempt for your customers, well to me anyway.
Of course this excludes Diablo style games which I am guessing no one was refering too.
An example would be the Bandit camp.
Spoiler
After completly clearing the outside area and in the house/fort/base, returning seeing no new enemies and apporaching the prisoners, about 10 enemies spawn out of nowhere.
Possible?
Mass Invisbilty?
Nope you can use See Invisible and nothing.
Wouldn't have been better and more realitic just to have more ememies initally, which would have made the inital fight more challenging?
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