Dhruin
SasqWatch
As always, I'm a slow player. I'm up to early Tallon - about level 10, I think. I have some questions about character development and equipment for those further ahead of me.
My team is doing OK - Rhulana, Gladys, Gwendala and myself (Dwarven Prospector - sounded different), although I don't think it's been as easy as some say.
1. Should I have better weapons by now? Rhulana is using a sabre (1D+6, I think). In the last boss fight, she could barely cause any damage. I'm worried she is heading down the wrong side of the power curve.
2. She still has her first armour (albeit with a nice shield and other bits and pieces). I see her as a sort of D&D barbarian, using dodge more than heavy armour. Is that the best setup for her? She takes too much damage and she also isn't dishing it out that hard. It doesn't feel quite right.
3. The spells are pretty dull so far. Tallon had some new stuff (about time) but the best stuff (fireball and others) were reserved for human mages. Are there good elven spells as well, or is Gwendala stuck summoning badgers and other mundane stuff?
4. Buff spells. All I've really seen are "raise attribute" spells and you can only have one running. Is there a D&D style Bless or Aid coming? Is Strength the best attribute to raise? With the rather complex AT formula, raising one attribute by one point doesn't seem very powerful.
Basically, we've been toodling along but I'm starting to worry the party will run out of steam if I'm not careful.
My team is doing OK - Rhulana, Gladys, Gwendala and myself (Dwarven Prospector - sounded different), although I don't think it's been as easy as some say.
1. Should I have better weapons by now? Rhulana is using a sabre (1D+6, I think). In the last boss fight, she could barely cause any damage. I'm worried she is heading down the wrong side of the power curve.
2. She still has her first armour (albeit with a nice shield and other bits and pieces). I see her as a sort of D&D barbarian, using dodge more than heavy armour. Is that the best setup for her? She takes too much damage and she also isn't dishing it out that hard. It doesn't feel quite right.
3. The spells are pretty dull so far. Tallon had some new stuff (about time) but the best stuff (fireball and others) were reserved for human mages. Are there good elven spells as well, or is Gwendala stuck summoning badgers and other mundane stuff?
4. Buff spells. All I've really seen are "raise attribute" spells and you can only have one running. Is there a D&D style Bless or Aid coming? Is Strength the best attribute to raise? With the rather complex AT formula, raising one attribute by one point doesn't seem very powerful.
Basically, we've been toodling along but I'm starting to worry the party will run out of steam if I'm not careful.
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