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Guest
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Allright... Made some plans with a certain friend of mine.
We get a nice three week christmas/winter holiday from the university
here in Finland. We're gonna play Icewind Dale 1 over local area network.
We do it almost every winter. It's almost like a tradition. Just the two of us, a dark room, two computers, lots of sauna and swimming in the snow, soda and heaps of unhealthy food.
No internet, no work/school and most of all... absolutely no women
It's like the highlight of the year
So.. we had this crazy idea. We're going to play (or try to) through the Iwd1+How+Luremaster with only two evil characters. We've done it before with 4 characters and it was quite easy. Is this doable?
They both would need to be able to kick arse in melee.. and the party would need some healing ability and some thieving ability (the game has tons of traps & locks..)
How about this:
1. Human // Fighter --> Cleric(/Druid) dual-classed quite early (3-6 level...)
and
2. Human // Thief --> Fighter dual-classed quite early... Or should we go multi-class?
What do you think?
There is also the possibility of going triple class... fighter/mage/thief and fighter/mage/cleric. Could be a viable option because with the expansion the exp-cap is quite high and with only two characters the exp gain would be much faster.
EDIT: Oh, and I'm not a power gamer. In fact, I hate power gaming. I just want to make sure that the game can be played through with reasonable effort
We get a nice three week christmas/winter holiday from the university
here in Finland. We're gonna play Icewind Dale 1 over local area network.
We do it almost every winter. It's almost like a tradition. Just the two of us, a dark room, two computers, lots of sauna and swimming in the snow, soda and heaps of unhealthy food.
No internet, no work/school and most of all... absolutely no women
It's like the highlight of the year
So.. we had this crazy idea. We're going to play (or try to) through the Iwd1+How+Luremaster with only two evil characters. We've done it before with 4 characters and it was quite easy. Is this doable?
They both would need to be able to kick arse in melee.. and the party would need some healing ability and some thieving ability (the game has tons of traps & locks..)
How about this:
1. Human // Fighter --> Cleric(/Druid) dual-classed quite early (3-6 level...)
and
2. Human // Thief --> Fighter dual-classed quite early... Or should we go multi-class?
What do you think?
There is also the possibility of going triple class... fighter/mage/thief and fighter/mage/cleric. Could be a viable option because with the expansion the exp-cap is quite high and with only two characters the exp gain would be much faster.
EDIT: Oh, and I'm not a power gamer. In fact, I hate power gaming. I just want to make sure that the game can be played through with reasonable effort
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