Busy trailer, lots of functionality and things going on. Still, one notch above average. Too few colors. At least they fixed that ugly blue opaque sphere, I suggested to make it Elite-like showing ships and semi transparent. At least its not poking the players eye now.
I told them
HOW to make shield hits awesome with videos, they couldn't do it: current shield hits are still lame. I would fire all particle FX guys and hire a new team, maybe new eyes new brains have a chance??
Couldn't find anything exceptional in this video. FPS seemed around 15.
It is surprising that Chris hired so many people and the particle effects are lame, laser cannon "blasts" are weak, you don't feel the power, firing lasers feels like holding popsicles charged with a duracell battery..
Animations are too one notch above average, although some zero gravity body movements look nice.
Navigational computer and instruments systems boot is weak. Why the hell do they have there that young Web-GUI designer guy who did nice work, he could help animating the darn boot sequence of the AEGIS system. Where the heck is the static and signal disturbance tear lines??
That female voice is lame repeating robotically.
Totally unimpressed.. Looks like developers burning through people's money fast and incapable to deliver dollars worth…