aries100
SasqWatch
Somewhere recently someone posted that they thought the game lost money. Not according to this - $11 million invested, sold a million copies for around $45 average - I'd say that's a nice profit even with publisher and retail cuts.
I just want to point out that it might be a nice profit; I don't think that CD Project made that much money from it. They needed money to pay Bioware for the use of the Aurora engine, Atari to publish the game and probably a lot more. Sales are usually measured against future royalties. Atari would then give CD Project 11 US million dollars. 1 Million US dollars times 40 US dollars is 40 million dollars.
CD Project does not get these 40 million US dollars. They might get 10% or 20% in royalties. If they get 20% in royalties this means they get 8 million US dollars. There still is now 3 million US dollars in debt to Atari since the game cost 11 million US dollars to develop. If we then take into account that the dollar's value on the currency market has gone down to 2/3 of what it were, when The Witcher first was announced, then yes, the cost could well be around 8 million US dollars.
This means they just barely broke even.
However, they have established a base, people who support them and probably will be buying CD Projects games for a very long time. And this, to me, is the key, to succes... along with being one of kind, a purple cow, something
outstanding
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