Still fiddling about in Chapter 1, think I'm almost done. Overall, I think its an excellent game - the graphics (esp on high), scene design and musical score are all great and immersive. I'm also enjoying the story and quests. I ran the game with uber-sampling and it was still very playable, but when you rapidly rotated the camera it was kind of jerky, so turned that off. I also turned of motion blur, wince having the world blur when I turned my head may me ill I do find that QTEs are somewhat irritating (I turned them off, well the ones that I could) and there are issues with the responsiveness of the interface. The other gripe is *highly* variable difficulty - a lot of which comes from the sluggish interface. I'm playing on normal, and slowly getting to grips with combat - BUT there are huge difficulty spikes (on normal) - esp when you're in tight quarters and can't move about easily. Supposedly you only need minimal use of signs potions etc to be ok on ormal - bollocks! So far I had to switch to easy for the "lohar"…"lothar" (?) fight. On easy it was trivial, on normal I couldn't do it - I'd seen advice on bombs, traps, signs - but I didn't have the vigour/resources etc. I had my arse kicked every which way. If that was on 'hard', I'd say fine. But 'normal', with 2 difficulty grades above it? Nope. I think the encounter design was somewaht patchy. I agree that you need challenge, but some things are just too chllenging and that ruins enjoyment of the game. The 'solution' to some of the fights are also not intuitive
Still, I'm having a grand old time and eagerly awaiting the patch which should deal with DLC issues, 4:3 aspect etc.
.eg. Kayran: built the stupid trap - takes off one miserable tentacle! Couldn't find more 'frames'. Then having to use Yrden/trap to pin the tentacles (coulnd't hear what Sile was saying…ay? what? Speak up woman!) Ok, finally lopped them all off (damn these unresponsive controls! I said roll LEFT…LEFT - my left, not yours!). Um. Now what? Run out *smacked with boulder and die* Oh! After looking online (after attempt 5) it seems you have to climb on 'the bridge' (there's a bridge?) Given how most of the world is not 'climbable' it didn't even occur to me to try and climb the large lump of collapsed stone.
Still, I'm having a grand old time and eagerly awaiting the patch which should deal with DLC issues, 4:3 aspect etc.