(Cue joxer quoting the Star Citizen Kickstarter or something like it.
)
Eh?
Star Citizen will be a sci fi game of decade or a bigger failure than Amalur was.
I'm one of it's backers (on Kickstarter), but we live in years where everything has to be taken with a grain of salt. Honesty in industry is dead, we're all victims of PR.
Only one thing is certain. Star Citizen is a recorder when it comes to crowdfunding totals. But… Isn't it all offtopic?
In the case of skyrim however I am pretty sure that PC sales gained in momentum afterwards due to modding. But there are no numbers of that.
Sadly, Bethesda keeps silent about that. Mods definetly gave Skyrim a second life on PC and boosted sales, but without actual numbers made public, no big publisher will easily risk it.
Will Bethesda suddenly change the strategy with TES6, and set it to be non-moddable? Of course not!
Currently we have two types of singleplayer
games publishers on PC. Those who support modding and those who don't support modding but have multiplayer garbage integrated into a singleplayer game. On one side it's Bethesda and CDpr, on another it's EA an Ubi.
In one thing they're the same - all want a piece of consolemarket cake. You can't blame them, ofc.
Even my brothers who used to be big PC games have switched to consoles but they don't have the passion I do for the other things PC.
And my brother doesn't play videogames at all - for entertainment he's into other stuff. Oh he does have PC, but is using it only for music arranging, no gaming.
But then again, he doesn't see getting a fresh driver or update OS as a big deal, it's something so normal to him.
Those who switched from PC to consoles probably have the everchanging system as an excuse not realizing that it's the only way to move forward fast.
Connected to previous modding comment, all those people on consoles cannot imagine the difference between released Skyrim and Skyrim with ENB or whatever that mod is called. If they ever see it, jawdrop effect is imminent.
Ubi ditching "oldgen" is aware that if you won't cut ties to ancient technology, you can't move forward. And while the "nextgen" is better, it's still a garbage that puts boundaries to players' creativity. But it's a garbage that sells, so…
more recent example Dragon Age Inquisition:
Apparently oldgen DA3 was (and still is) more buggy than on PC and nextgen. IMO EA should have taken the Ubi's move and cancel oldgen versions. Sure, it's less sales on the release day, but if they did it, more people would switch from PS3 to PS4 plus no cash would be needed for oldgen versions development.
Basically, I can't understand why all publishers, when nextgen consoles got out, didn't stop development for oldgen ones. Because of that, there was no point in buying nextgen consoles.
Lemme be more evil in light of the TW3 downgrade drama.
Console audience obviously don't care for visuals. If they did, they would never accept and defend 30 FPS usually with motion blur idiocy. When was the last time you heard a console gamer asking why none of their games runs on 4K resolution?
PC audience on the other hand is hungry for change, hungry for better stuff, drooling over every new thing. Whoever plays games on PC says they aren't graphics whore is a liar. If that was true, they'd play games on consoles*. Not just any. But oldgen ones, ones Ubi just told to shove off.
When progresshungry PC audience saw Playstation gameplay vids combined with noncareful CDpr statement that the game looks almost the same on all platforms, it resulted in numerous rage posts, trolls and tweets. How come no console player was unhappy with the game looking different than on the three years old alpha footage? Because they're trained not to be.
Just to say, after last night's PC vid on IGN, I can say that TW3 on PC is the best looking game I've seen so far. Try to prove me wrong. Of course FF13 CGI looks better and of course CGI with integrated QTE will look better - please use an actual game, not CGI.
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* or even worse - phones