The Wanderer
in paths untrodden
It's not really challenging like many NES games were though. Where NES games loved to throw random enemies that you could not really predict your way, thus memorization was the key, most of Dark Souls challenge comes down to how good you are at the actual game. The combat is challenging, but I never thought it seemed unfair, and when I died (I died a lot!), I never felt like it was due to the game cheating.
Hey.
Was wondering about getting it too.
About this GFWL in the process of being getting rid of, will there be problems with the game?
I'm very tempted in buying it but I don't want to be denied to save my progress…
Yeah. NES games were tough. When I'd die I would burn up and stop playing for days.
I know it'll probably be the same with DS but I wanna see, like many here, ''what the fuss is all about''.