Sure, let's see you make it about facts then. So far, you've talked about your own narrow view - and I hope you don't expect me to see that as some kind of fact in terms of a definition.
If, by logic and provable arguments, you mean your own personal opinion that makes little sense as a claim to objective truth - then sure.
Interesting. What points did I raise that are opinion and not facts?
I feel you don't even know what my point is.
Well, my point is that "RPG" is not something everyone can just slap on something and suddenly it becomes an RPG. RPG in computer games is something that can be quantified, even if not perfectly as there are various definition of it - we sure agree there.
But I have never heard anyone claim a game to be an RPG because he manages to roleplay with/in it.
Seriously, this is like saying, while pointing at an apple "My, what a great pumpkin! You might not see it as a pumpkin, but I do! Hooray for opinions!".
Uhm, no? Reality does not work like that.
I have no definition. I'm not arrogant enough to believe myself capable of defining what makes an RPG for other people.
And there is the problem, you think of the term "RPG" as something that everyone must define and find for his own like the sense of life or one's own sexuality.
Well, no, genre definitions do not work like that.
Think of other genres: Jump 'n' runs are well defined, as are FP shooters, hack & slays, sidescrollers, sandbox games, racing games, certain sub-categories of RPG like JRPGs or blobbers, trading card games, economy simulations, turn-based strategy, etc., etc.
None of these have subjective views to them that would make it impossible to attach these tags to games. Imagine the chaos that would be at virtual distribution platforms if every game could be found in every category because everyone claims game X to be of genre Y.
Also, what arrogance? I don't claim to have the perfect definition of RPGs. I just state that your definition does not even deserve to be called such as it is based purely on subjective point of views.
Plus, how does "I have no definition" fit with "What matters is whether a definition makes sense or not. That's all I care about."?
It's scary, isn't it? This concept of people having different ideas about "your" genre?
Scary is the wrong word, I'm more baffled by your statements.
I'm used to the discussion about what is an RPG. But these are usually about the facts used to define an RPG. Like, how much must it be character based, are choices and consequences of importance, do only persons count or are abstract entities also "roleplayable".
You know, things one can actually argue about.
But "whatever fits for you" is not a definition. It's basically some esoteric-religious argumentation that can neither be denied nor proven, making the one who claims it entirely safe from anything based on science. Yes, science, game design is a mostly a craft and thus in the end based on science. A pretty new science.
It's like the alternative practitioner talking to the doctor, claiming that it is fine if the doctor believes in the effect of Aspirin, as if there was something to "believe in" in the first place - where in truth the doctor tries to argue based on facts while the hippie is shrugging everything off as opinion just so he can stick with his point of view.
You could start out by making it factual that a game allowing you to roleplaying isn't an RPG.
Because that would mean every game would be an RPG depending on the point of view. Which would make it impossible to even call it a definition. Again, how would you rate it, where should it be put in stores, how would you even talk about the RPG mechanics with other people when nobody knows what an RPG mechanic even is to you?
If you want the genre to be narrow - and if you tell yourself that your own definition - that you've utterly failed to present in a "factual" way - is the ONLY definition, then I'm not standing in your way.
Yes, I did not present my definition, that is right. My whole point was not defining it but that your definition is not even a definition to begin with (I repeat myself, I know) as it has no basis other than subjective opinion. It is as useless as the "definition" of "art" where I am aiming for a definition that is as useful and based on quantifiable variables as the definition of "rain".
Do you want me to post my definition of RPG? Would it help you?
If there's a game - and if it has roleplaying in it - it might qualify as an RPG.
That's how it works for me - as a logical and rational human being.
This isn't even completely wrong. Skyrim is an action-
RPG (some may slap adventure in, too). But it is neither a pure RPG nor a pure action game.
Unfortunately, you can't come up with a single measurable fact - so to claim we need them, makes your whole argument that much less convincing.
Honestly, how can you claim that "based on character skill vs based on player skill" is not measurable? Of course it is. Maybe not down to the last detail, but pretty close. Close enough to be used as part of a definition.
Snake is almost completely player skill based, whereas ADOM is almost completely character skill based. This is
not an opinion.
Sure, it's all an evil conspiracy to ruin "your" games in "your" genre, right?
Why does this discussion feel so familiar and why do you people never come up with something rational for support?
Conspiracy? Hahaha, no. But it
would be pretty fun.
There is no evil scheme here, it is just a publicly-traded corporation.
It has shareholders, powerful investors, basically loads and loads of people that have a lot of influence that lead to decisions which are not even remotely based on the good of games or genres or players, but entirely on profit. This is not something only Zenimax does, obviously. It is a normal capitalistic company as it works in every country and society.
If you truly believe any kind of PR that comes from these directions and do not take them with an overdose of salt instead of just a grain, you will be very, very easily fooled.
Everything they do is based on reaching maximum profit, and the higher a person is ranked that talks to the press, the more careful one has to be when listening. Again, I do not consider this evil. I certainly don't like it, but I suspect no maniac laughing in the background.
Still, they obviously have some good designers there at Bethesda that are not affected by the "higher tier" corporate business. But I would not count Todd Howard amongst those, that is all.
HiddenX said:
When little DArt is out of arguments he's just showing his true colors: he's just a troll - and not even a polite one…
If he is trolling, he is rather good at it. In any case, I'm having a good time here.
Also, focused politeness is overrated in discussions, IMO. I prefer people telling their opinions honestly right away instead of wasting time formulating it in a way to make sure it does not rub anyone the wrong way. People should grow a thicker skin instead of forcing others to hold back artificially.
I mean he has called me paranoid and whatnot. He has my explicit permission to call me whatever suits him. I find it pretty funny, actually