LordKane
Watchdog
You're doing the same mistake everyone with negativity does.
The game plays around sea fights. Ship fights.
Groundcombat and landexploration is a side content in this game.
If you're not interested into ship fights - that's definelty the reason to avoid the game. Bugged groundcombat AI and lack of Risen 3 exploration model are not. I've noted also above, while there is no reason to explore colonized islands, unexplored islands with natives you should explore.
I can't understand this approach critics (and trolls) do here. They're not talking about what the game has. They're searching for something the game doesn't have and are talking about stuff that doesn't exist at all in the game like this gamespot reviewer.
What's even more odd, the game contains a certain IMO superb "Indiana Jones" quest in a temple. No combat at all. Only puzzle solver. Yea… Did you see any critics mention that one? Of course not. Why would they talk about that. Critics wanted Dark Souls and Assassins Creed clone, Raven's Cry is too different and too much for their brain to swallow.
Sure, if the game did implement better groundcombat and exploration, it'd probably have ended as a masterpiece (not really from my personal perspective as the story is not such material, but as usual, critics ignore the story if they can grind all day long and to them it'd be). But it's not. It's just a good game.
I've posted above. No need to rush, please buy the game when it's on some discount, play it and then you'll tell me why do I like the game so much when it's panned by critics.
Before playing it, all you can answer me is if you really believe this game is worse than Dungeon Keeper on phones (42/100 on metacritic compared to raven's cry's 30/100).
I don't argue with you over the quality of this review. It's clearly what its intention is, in this age of GamerGate. No, I have no doubt about that.
But that doesn't automatically give Raven's Cry immunity status. Don't worry I'm not some troll posting on a new account. I follow news here, just don't usually leave comments.
Part of the problem here is how Reality Pump position or market their product. I'm familiar with their prior products and like TW2 quite a bit. But this time around I think they've just abused fans' good will and pushed it too far. If the land exploration and combat were not ready, don't put them in the final product as a tack-ons and BRAG about it prior to the release. Why don't they have menu/text-based or some streamlined processes for these components of the game, if the game is indeed centralized in maritime warfare and naval combat? I mean I can accept a nice UI with engaging mechanisms based on text any day over the mess of an unfinished overworld.
They have just bitten off more than they can chew. Denying that out of the love of this studio doesn't lend you much credit. Look at the user review on Metacritic, I mean these are a collective of reasonable people, not some "mainstream crap" right?
Now I think indeed some people ARE being bigots. When videos of Assassin's Creed: Unity, Rome II: Total War or some other "triple-A craps" went viral on Youtube, they didn't hesitate picking up a pitchfork to "join the good fight", didn't they?? I lean toward being sympathetic to indies too, and I do encourage some ambition in game design, but being overly generous is never the way to go for future titles of the studios we like to trust.