Serpent in the Staglands - Skills & Spells

Couchpotato

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Whalenought Studios posted a new update on Steam with information on the
Skills & Spells for Serpent in the Staglands. The game keeps getting interesting.

A good CRPG lives or dies by its combat system, and ours revolves around the strengths of realtime with pause: strategy, planning, and controlling the chaos. A good tactic for playing might be:

  • Pre-buff to infinity
  • Activate items like horns to summon aid or lay down traps
  • Make your 3 active skills compliment one another or your team
  • Casters hold their spells - play the right spell when combat starts as the beginning can be perilous
  • Control the battlefield with utility combat skills and spells
  • Micromanage as needed
Our classless-based character system outfits players with over 100 skills, spells and aptitude to build their own 5 characters out of. Create powerful casters, whip users that are made for wizard hunting, arrow and bolt machinegunners, elixir throwers that corrode groups with unblockable damage, or morph into a wolf and maul your enemies.

Or any combination you can think of, though tactical usefulness may vary. We think highly enough of you to figure out good tactics!
More information.
 
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Sounds like a game for people that like good classic RPGs :D

Go away DAI lovers :p :p
 
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I use to think I was a grognard, then I played Diablo 3 :)
 
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Looks great! Really looking forward to this one. I will probably do some coverage on this as it gets closer to release. :)
 
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