Well it's time for round numer two of Tumblr updates from inXile entertainment. Lets get started. Up first we have a photo of all the writers. Just look at all that talent in one room.
Next we have the Map of the Ninth World were Torment: Tides of Numenera takes place.The Torment team were gathered earlier this week to discuss Colin’s story outline and brainstorm, which was “hugely productive, enormously creative" per Colin.
From left to right: Steve Dobos, George Ziets, Monte Cook, Kevin Saunders, Shanna Germain, Tony Evans, Matthew Findley, Colin McComb, Patrick Rothfuss, with Nathan Long in the front, with Chris Avellone present but not on the photo.
And finally George Ziets gives his opinion on the writers meet.Ninth World Map, via Ninth World Hub. Torment: Tides of Numenera’s locations lie beyond the eastern edges of this map.
More information.Just sitting in a single room with the concentrated mental power of Colin McComb, Monte Cook, Shanna Germain, Pat Rothfuss, Chris Avellone, Nathan Long, Tony Evans, Kevin Saunders, and the InXile guys was pretty amazing. Honestly, I wish I could have that group spend a few days brainstorming ideas and ferreting out the weak points for every game I develop.
I think an observation that Colin made was very telling. Nobody in the room was trying to prove themselves or compete with anyone else. It was very much a “yes, and…” discussion, with each of us building upon and getting excited about the others’ ideas. That may have been because we’re all over 30 years old and relative veterans in writing or design. But whatever the reason, it was one of the most fun and productive design discussions I’ve experienced.