Dragon Age: Inquisition - Strategic Preview

Couchpotato

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Prima Games released a new strategic preview for Dragon Age: Inquisition.

The Dragon Age games have never been known for their brevity. If you're looking to play Dragon Age: Inquisition, you need to be ready to sink a good 60 hours into it, and that's just for the main story. If you wish to explore everything the game has to offer, you’ll need to pour in upwards of 150 hours.

This is a game created for the older generation, the gamers who were challenged every step of the way and who didn't have infinite lives to continually die over and over again. That's not to say Dragon Age: Inquisition only gives players three lives, or punishes even the slightest mistake like Dark Souls, but this isn't a walk in the park, either.

While many assume Dragon Age: Inquisition is an open-world game like Grand Theft Auto 5 or Skyrim, that's not entirely the case. There are 10 main locations in the game, all of which offer considerably more area to cover when compared to previous games in the series. In fact, the areas are so large that mounts have been introduced to assist with travel.
More information.
 
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Not much of an article but it does bring to mind the idea of a strategic layer that exists in DAI. At first I wasn't that thrilled with the idea but without digging into it too deeply and just seeing it in some of the recent videos posted here, it looks kind of interesting - something that'll add a nice twist to what appears to be a ton of content. It looks like something that'll give a bit of coherency, focus, and purpose to the game other than just randomly running around doing one of a bazillion quests at any given moment or chopping at the inevitable main story quest(s) - something we've done many times already (even if it is a staple and reason to play RPGs). Having more to think about and geek over is a good thing to me. And since I like strategy games too it's a nice element to have blended in to what is looking to be an excellent RPG.
 
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Think of Templars like combat mages who handle magic attacks and defense very well.

lol. I don't think Templars would be happy to be called mages.

Also, for an article called "strategic preview" it's not really about strategy and more about the races and classes choices. It's also wrong about the Knight Enchanter, they have a single summoned weapon (Spirit Blade).
 
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It's also wrong about the Knight Enchanter, they have a single summoned weapon (Spirit Blade).
I find that hilarious as the site is the one publishing the strategy guide.:biggrin:
 
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