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We wrap up our in-depth hands-on Witcher preview with a look at the character system, combat and more:
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Read it here.Sooner or later in any action/RPG, you’re going to get into a fight. The Witcher uses a hybrid system that strings attacks together into long combos, with the right timing. A single click starts the first attack and as it winds to a close, another click at the right time seamlessly strings a second attack after the first to form a combo and so on. Get the timing wrong and the next stroke is aborted, giving the enemy an opening. The result is a combination of Geralt’s skills and the player’s timing.
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