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Jordan Weisman, the orginal creator of Shadowrun, has started a Kickstarter campaign for a "graphically rich 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat" for tablets and PC. His new studio Harebrained Schemes is asking for a modest $400k and they've passed half of that in a few hours, so this looks like a runaway success. Here's a snip and head to their Kickstarter page to read more, watch the (excellent) video and pledge:
More information.
Thanks to the dozen or so readers who wrote in!Jordan Weisman, the creator of Shadowrun, is back and Shadowrun Returns (for Apple & Android tablets and PCs) is the game that Shadowrun fans have been waiting for a long time. A graphically rich 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat, Shadowrun Returns is not only going to make some old geeks (like us) very happy but it will introduce new players to a dynamic gaming universe that is beloved around the world.
Created almost 25 years ago, Shadowrun remains one of the most original and cherished role-playing settings. The game world’s origin story mashes-up the dystopian Cyberpunk future of a Blade Runner with the high fantasy creatures and races of a Lords of the Rings in an organic way that produces iconic characters, environments, and situations. [...]
We intend to follow a braided anthology structure for our story. Jordan, his partner Mitch Gitelman and Mike Mulvihill, who led Shadowrun game development at FASA Corp. will craft and structure the meta-story, then supply key information for a group of writers to weave into their own short stories, which we'll then use as the basis for our missions. To ensure an authentic tone, we'll incorporate the storytelling skills of many Shadowrun authors and designers who've been carrying the flame over the last 23 years such as:
The result should be an overall narrative that is layered, textured, and satisfying.
- Michael A. Stackpole
- Mike Mulvihill
- Tom Dowd
- Malik Toms
- Mel Odom
- Jason Hardy
- Stephen Kenson
One of the many innovations in Data East’s Shadowrun Super Nintendo game was a unique conversation engine that opened up new avenues of conversation based upon information you learned through interactions with characters and objects. We intend on taking a similar path with a new twist or two.
More information.