True they even cancelled their new RPG due to not having the funds needed.Boy, I do. Beamdog has never done anything of any significance. A project like that is several steps above their pay grade.
Last edited:
True they even cancelled their new RPG due to not having the funds needed.Boy, I do. Beamdog has never done anything of any significance. A project like that is several steps above their pay grade.
Also, the original BG has a lot of humor sprinkled throughout as well. While the main story tries to put on a serious face, if you explore you'll note that many NPCs have something stupid or quirky to say. There are even moments of self-awareness here and there. Obviously it's not in your face all the time and more subtle. In that sense, Larian is a good (even though they like to break the 4th wall in their games often) and so far I'm liking the darker story (even though most of the companions are meh). Let's see what Act 2 brings.
It's frequently goofy as hell. I mean… have people forgotten Minsc and Boo? The idea that BG1 & 2 were these super serious games and Larian is going to come in and, ugh, ruin it with humor, well, either those people saying that have never actually played 1&2 or they are being very selective with what they remember.
We opted to just go pure RNG for the initial release in early access just to see what was going to happen,he explains. We see the people that have really bad luck, and they are really, really angry over it. So, we're going to help them. We're going to add modes to the game that are going to go with things like a loaded die, and that's going to be a bit more manageable. We'll still keep the option of having full RNG in there. We'll experiment with that throughout early access, and see what we should make the default option. That's one of the things that will be driven by the analytics.