Hmm, I don't really know how to do such a list without being unfair to a lot of games. First, I don't know any of the old titles. Second, I guess that I'm more of a "casual gamer", but not in the sense that I only play a few hours once in a while: Every half a year or so, I try new games, and sometimes, I like them that much that I spend weeks or months with them. But I have lots of unfinished games or games where I only tried the start. I guess I could put the unfinished ones into the "disappointed" bin, whereas the once I completely abandoned from the start into the "bad" one, but "bad" mostly means that the games didn't grab me at all.
The "Stillborn":
Wizardry Gold: Didn't do it for me. I don't really know whether I can play these old classics. Especially in this case, I doubt it.
Wizardry 8: This is the reason why I doubt it. You fight, and fight, and fight, and fight... I heard there may be some story somewhere, but I didn't see it in the beginning.
Might & Magic 8: I started the game and played a while, but then I decided that it was more of the M&M6 or M&M7 gameplay, just weirder, more unbalanced and disjointed.
Might & Magic 9: This was even a shorter glimpse. I might have a look again whether i was just fed up, but I guess I just don't like it.
Diablo: Click, click, click...
Gothic: Who are you, and what did you do to my mouse? You have to consult the manual in order to find out how to pick something up. Yes, it's the usual complaint about the interface. Sue me.
Gothic2: see above.
Arcanum: I don't see colors well. It doesn't help when they all look the same (to me at least).
Temple of Elemental Evil: I found the interface slightly complicated, and I encountered one nasty bug early on. I might go back to this one day.
Icewind Dale 2: Not sure, but it was too similar to the first one for me, right at the beginning.
Pool of Radiance: Ruins of Myth Drannor:Good grief! Who thought this was a good idea? The beginning was incredibly tiresome and boring, and the combat drove me nuts. *shudder*
Dungeon Lords:: Cute how those enemies slide down the hill slope. And cute mixes. Eh...
Eh, yes. I assure you, there _are_ CRPGs I liked and finished
. But here come the unfinished ones:
Those that overstayed their welcome:
Neverwinter Nights: Original campaign. Although I forced myself to finish it in order to be able to play the extensions, which were supposedly better, and which I didn't finish
. The game felt like a catalog of the monsters available in the editor, and the enjoyment was on the level of reading a telephone book, especially later on.
Neverwinter Nights 2: This was actually much better in the beginning than the first game, although the story was terribly contrived and felt like someone rummaged deep through the crate with the Bioware props. When, after several hours of cutscene/fight/cutscene/fight/cutscene/fight/etc. my party died, I didn't touch the game anymore. I didn't want to repeat the whole tiresome experience once again. Although I guess I wasn't far from the end, anyway.
TES IV: Oblivion: God, was this one pretty. And boring. And who thought of this idiotic level scaling system? I thought that, after a break, I might enjoy the game again. I went back to it half a year later, but after 20 minutes, I shelved it. It didn't help that I absolutely hated the main campaign.
Hmm. OK. I guess I should add one honorable mention of a game I actually finished:
Dungeon Siege: Yes, I finished this one. Somehow. I don't remember anything past the part that was already in the demo, except some hazy stuff of scorpion people and some underground cave, but I don't remember the end. Or the end boss. I guess I only finished it because I liked the music. The whole rest was utterly forgettable.
Oops, that was more than 10. What am I doing on this forum
?