I think that most of the criticism comes from CDPR overhyping the game and not fulfilling their promises: the verticality of the open world is limited, the braindance was not used outside of the main quest, despite being advertised as a quest starter for other side quests, the repetitive secondary and tertiary quests (which are a complete joke compared with what Witcher 3 offered) and then there is Pacifica, where we are told that not even the bravest of the cops won't enter and yet they appear from thin air (shouldn't Voodoo Boys the ones that would take care of you if you make trouble there?!). And let's not forget the complete lack of quests in Pacifica. Plus, the shallow system of choices and consequences, which gives the illusion of choice and nothing else.
I doubt that they can make a rebound, as there is a lot of money to pour in to bring the game somewhat near of what they've promised. Cyberpunk will remain a mediocre game, sadly.
I doubt that they can make a rebound, as there is a lot of money to pour in to bring the game somewhat near of what they've promised. Cyberpunk will remain a mediocre game, sadly.
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