MSN Games has an interview with BioWare who talks about the Frostbite engine, and the terrible ending of the Mass Effect series. So here is a small sample.
And it seems IGN has confirmed Dragon Age: Inquisition will have also have Multiplayer. It seems the game will allow Co-op play, and be all about the loot."It's changed a lot," Dragon Age: Inquisition producer Cameron Lee told GamesFIX. "One of the most important aspects that's changed is that there's a broader expectation of what gamers want."
It takes only ten minutes with Inquisition to understand Lee's mentality: there's so much to take in for a game set in an open, sprawling game world, and it's clear that BioWare is creating it's most ambitious game yet.
That ambition is fuelled by a game engine - by definition, a game "engine" is a a framework that makes the game run - that has become known by gamers as the engine for first-person shooters. It's the first time "Frostbite", an award-winning technical architecture that allows for truly spectacular virtual environments, has been used for this type of game.
"In order to do something with what we're doing with Inquisition, the scope of it, the depth of it, it wouldn't have been possible on the previous engine," Lee explains. Having multiple open areas that let you explore these different environments and themes, not to mention the destruction that the game experience dictates, just wouldn't have been possible without Frostbite.
"We've spent a bit of time building upon the core Frostbite engine, which was obviously made as a shooter engine, so we've had to build a lot of stuff."
More information.Cooperative multiplayer is coming to Dragon Age: Inquisition, and the four-player adventure isn’t as close to Mass Effect 3’s online mode as you might expect. Both share qualities, particularly in their economies, but in almost every instance, Inquisition’s levels, characters, and economy are significantly deeper.