TechRaptor writes about what we can infer about The Elder Scrolls VI from The Elder Scrolls Blades.
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Thanks Farflame!Blades Gives Hints at Elder Scrolls 6 Combat Changes
It would also appear as though Bethesda is aware of the simplistic nature of combat in modern Elder Scrolls games. For the most part, you can make it through Skyrim by mindlessly stabbing people. By and large, spells were fire and forget. Combat in Blades is more involved by comparison. Spells have a wind-up period that leaves players vulnerable to attack. Enemies can block and it actually reduces your damage by a noticeable amount. It basically ends up being less of a button masher and more of a game of timing. Obviously, Blades' combat would translate poorly to a normal game, but the concept is sound. That being said, it would be hard to say if Bethesda will shift away from their simpler combat mechanics due to how friendly it is to casual players. Ironically, Skyrim's mechanics would've probably suited Blades better, but that's neither here nor there.
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