Fable Horizon!
Are you sure about that. ("I ask in a sarcastic way.")Well the title is not decided yet, but it ain't no Fable 76…
The only thing he is writing (in a lot of words) is: Unless Microsoft says something officially quickly, rumors will control the narrative. Why would anyone be triggered by that? Is he normally a loudmouth or what?
Wow, that's a crazy list. And not in a positive way. That sort of language (traitors) can push people to think it is right and necessary to commit violent acts in "self-defense".He's a reactionary loony that publishes things like the traitors list of companies and game studios. Scroll down to the comments on that page to get a flavour of the sort of people it caters to.
Possibly he also occasionally writes something sane about a game.
He's a reactionary loony that publishes things like the traitors list of companies and game studios. Scroll down to the comments on that page to get a flavour of the sort of people it caters to.
Yeah I saw your disclaimer in your link. I know you're decent guy couch. Didn't mean to imply you share that guy's views.My post was for Joxer and not to be taken seriously.
Let that site be a lesson for all those who claim this forum is full of jaded asshats.
Anyway some sites for you softies.
Link - https://www.techradar.com/news/fable-4-probably-wont-be-an-mmo-heres-why
Link - https://www.ladbible.com/technology...-open-world-rpg-not-mmo-says-insider-20200727
Link - https://wccftech.com/fable-online-interactions-mmo/
To summarize Microsoft talked about the game having some type of online mode. Now if you follow news a Fable MMO was cancelled a few years back. See there we go.
Microsoft had to clarify what they meant hence the links I shared above.
According to Booty, it was the studio’s experience with large open-world environments that singled it out for the project. “I just look at what Playground has done with the Horizon series – that attention to detail, the ability to represent these naturalistic landscapes. They also have a real passion for the IP and a unique point of view on what’s core to Fable. Everything I’ve seen as the game progresses tells me this is going to be a very high-quality release.”
I think my six year old would b a little upset. He got angry at me the other day for hunting a deer in Red dead redemption 2
Most people get softer, the older they get. Personally that makes me happy. We need a world that's as soft as possible, I think. Imagine if some of the crazy dictators/leaders in the world actually got kinder over time…
If anyone is curious who is working on Fable 4 here you go.
https://www.videogameschronicle.com/news/analysis-whos-working-on-fable-4/
- Creative director – Ralph Fulton (Forza Horizon series)
- Chief designer – Will Kennedy (GTA V and Online)
- Principle game designer – Juan Fernández de Simón (Hellblade)
- Level design director – Craig Littler (Forza Horizon series)
- Senior game designer – Grant Orban (Forza Horizon series)
- Lead quest designer – Hunter Wright (Borderlands 2 and 3)
- Narrative director – Martin Lancaster (Batman Arkham series)
- Audio director – Douglas Watson (Forza Horizon series)
- Lead environment artist – Adam Olsson (The Division 2)
- Principle environment artist – Scotty Brown (Mass Effect 3, Dead Space 2)
- Lead character artist – Tom Isaksen (Ghost Recon Wildlands, Hitman Contracts)
- Lead animator – Simon Bean (Dambuster, Exient)
- Cinematic director – Mark Tan (Batman Arkham Knight)
- Lead technical animator – Harry Gladwin-Geoghegan (Forza Horizon 3 and 4)
- Lead technical artist – Mike Pickton (Tom Clancy’s The Division)
- Lead FX artist – Brian Merrill (Ready At Dawn)
- Lead gameplay engineer – John Baker (Forza Horizon series)
- UI lead – Joe Mckernan (Horizon Zero Dawn)
- Senior producer – Ian Mitchell (Star Wars: Battlefront 2)
- Production director – Sean Eyestone (Metal Gear Solid 4 and 5)
Eh?Uh … almost all some sort of - as I call these kinds of games - "kill game" designers.