- Joined
- April 12, 2009
- Messages
- 23,459
IMO a decent one, still not their best work - this one feels ment for people who played the game while their best ones were constructed for people who didn't play a game yet.
- Joined
- Apr 12, 2009
- Messages
- 23,459
Perhaps that's because everybody and their dog plays this game.IMO a decent one, still not their best work - this one feels ment for people who played the game while their best ones were constructed for people who didn't play a game yet.
Perhaps that's because everybody and their dog plays this game.
Fallout NV used something called the companion wheel to give commands to your companions. It wasn't perfect but it was better then what Bethesda used in Fallout 4.I hate that you can't give commands to any of the followers. Hopefully somebody will add in some basic AI for the followers. Hold position, stealth, combat only after I engage, etc. Moronic that Bethesda added companions without controls. Doesn't FNV have these types of things, natively, or was that a mod?
I hate that you can't give commands to any of the followers. Hopefully somebody will add in some basic AI for the followers. Hold position, stealth, combat only after I engage, etc. Moronic that Bethesda added companions without controls. Doesn't FNV have these types of things, natively, or was that a mod?