Gamebanshee likes Pathfinder: Kingmaker:
More information.Pathfinder: Kingmaker
Introduction
Originally designed as an alternative to the 4th edition of Dungeons & Dragons, Paizo Publishing's pen-and-paper Pathfinder Roleplaying Game was released back in 2009. With its robust fantasy world of Golarion and a rich ruleset based on the modified 3.5 edition of D&D, it's quite surprising that we're getting our first Pathfinder cRPG just now.
Released on September 25, 2018 after a successful Kickstarter campaign, Pathfinder: Kingmaker is that game. It was developed by Owlcat Games, a Russian studio that consists of numerous industry veterans and Pathfinder enthusiasts, with the help of such notable individuals like Chris Avellone and Inon Zur.
During the campaign, Kingmaker was said to be inspired by Baldur's Gate, Fallout, and Arcanum, and after spending roughly 100 hours with the game, I can safely say that those weren't just marketing buzzwords, even though Arcanum's legacy is mostly represented by an abundance of bugs of all sorts. Still, out of all the games released in the past decade or so, in my opinion Kingmaker comes closest to recapturing the magic of those classic cRPGs.
Quite an endorsement, I know, so if you're interested in a detailed breakdown of what makes Kingmaker worthy of such praise, you should read on.
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Conclusion
Even today, games like Baldur's Gate, Fallout, and Jagged Alliance 2 stand proudly as benchmarks of their respective genres, since for whatever reason, video game developers spent the past 20 years not building upon the foundation of those games, but instead streamlining and simplifying their mechanics.
No more, says Owlcat Games with Pathfinder: Kingmaker. It's time to move forward, to take the old classics as the baseline and expand them, add more features instead of taking them away. Massive, complex, and immensely fun, even a heap of bugs was not enough to diminish my enjoyment of this game.
If you like isometric RPGs, you simply owe it to yourself to play Pathfinder: Kingmaker.