Games.on.net has writtern up a new list of ten things they think BioWare absolutely must not do in the next Mass Effect game.
Warning: The article comes across as a parody so read if for laughs. Seriouly guys it's pure satire, and not to be taken serious. You have been warned.
Warning: The article comes across as a parody so read if for laughs. Seriouly guys it's pure satire, and not to be taken serious. You have been warned.
More information.That One-Button Control Scheme
BioWare’s decision to bind everything that wasn’t “shoot” to the space bar led to more than its fair share of frustrated screaming, especially in Mass Effect 3’s multiplayer. It’s our fond hope that whatever BioWare decide to do next with Mass Effect, they figure out that not everybody enjoys taking vaulting repeatedly back and forth over a low wall instead of reviving their dying comrades.
So does every NPC that can’t be romanced
There’s a whole internet industry that thrives on imagining fictional pairings between BioWare characters, and it’s time to step that up a notch and just make every character a romance option. I’m not talking disrespectful Witcher-style seductions where you get a trading card for every woman you seduce, but real, meaningful relationships that takes months or even years to come to fruition — even with the most inconsequential NPC, human or not.
Adding seventeen more wheels to the Mako is just a bad idea
I’m one of the three people on earth who actually genuinely liked driving the Mako around, but look: seventeen more wheels? That is a preposterous idea. Where would they even go? You can’t have an odd number of wheels. Just leave the Mako alone.
Conversations: just say no
We’ve had three games of this now, and quite frankly I think that’s enough. If BioWare have even the slightest amount of courage, they’ll do away with this unnecessary clutter. Heck, don’t even bother modelling the mouths on the characters. This will have a number of other benefits too: A massively reduced download size for the game, thanks to the lack of audio, and no need to bother with translation and localisation costs.
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