Ultimately this is what happened.
I'd go even further. Put them all to work on Call of Duty content.Pfft...I'm all for Obsidian and Inxile being merged. Maybe they can finish games faster.
I can see the pitch already and the reality is it was done with Mass Effect.I'd go even further. Put them all to work on Call of Duty content.
Knock-on-wood.
Yeah, it's good that they weren't even allowed to finish the offline mode that apparently they were working on before it got shut down.
This comes after closing down Arkane Austin, Tango Gameworks and other Bethesda studios. Xbox Game Pass has also not seen the growth that leadership had been hoping for, with non-mobile gaming subscription spending "flat to low single-digit growth" since 2021.
Before their closures, Tango Gameworks was in the process of pitching a sequel to Hi-Fi Rush and Arkane Austin was "looking to return to its roots by pitching a new single-player "immersive sim" game, such as a new entry in the Dishonored series".
Possibly. I find your language a bit exaggerated though. These games costed less than 10 million dollars and made that back. For me a major flop is something that loses 10's or even 100's of millions.but it was absolutely a major flop compared to expectations.
Torment at least had the best KS of them all so it could be an ok project. First Torment wasnt big hit in sales either so the sequel (with almost no combat) was hardly expected to really smash sales. BTW There are rumors that Fargo used money from Torment to finish WL2 and partially fund Bards Tale IV.As for Torment, it could have been slightly profitable but it was absolutely a major flop compared to expectations. It was supposed to be the spiritual sequel to one of the greatest RPGs of all time.
Here's vginsights' numbers for units sold on Steam:
Wasteland 2: 673K
Wasteland 3: 581K
Torment: 308K
Bard's Tale IV: 58K on the original release, 38K on Director's Cut (not sure how the overlap works)
Those estimates we're seeing are just Steam though, W3 probably did a lot better than W2 on consoles since it was bigger budget and flashier.Torment at least had the best KS of them all so it could be an ok project. First Torment wasnt big hit in sales either so the sequel (with almost no combat) was hardly expected to really smash sales. BTW There are rumors that Fargo used money from Torment to finish WL2 and partially fund Bards Tale IV.
Bards Tale was the worst flop. But Wasteland 3 had the biggest budget so if sales are worse than WL2 then it doesnt look good. They definitely expected more from WL3.
W3 is also available on more store fronts. I think both are on Gamepass as well. vginsights is good for relative comparisons generally but it can be widely inaccurate for niche titles due to how they derive numbers (Kickstarter/Indie games in particular). The best example is AoD. The numbers on their were very different from what Vince said they actually did a few years ago.Those estimates we're seeing are just Steam though, W3 probably did a lot better than W2 on consoles since it was bigger budget and flashier.
Yeah the GamePass thing is a good point, quite likely explains why W3 sold less than W2 on Steam.W3 is also available on more store fronts. I think both are on Gamepass as well. vginsights is good for relative comparisons generally but it can be widely inaccurate for niche titles due to how they derive numbers (Kickstarter/Indie games in particular). The best example is AoD. The numbers on their were very different from what Vince said they actually did a few years ago.