dteowner
Shoegazer
Chalk it up to paranoia. His gaming rig is also his music studio system, so he's being 100% sure of not losing all his songs to some buggie.
Googling on "bioshock offline activation" leads to the rather coldly worded:So, my buddy at work went out and bought the game on my recommendation. His gaming rig doesn't have an internet connection and his internet rig can't handle the game. He did a little looking and it appears there's no way around this (like an 800 number where they can give you an activation code). Is that the case? Is he screwed?
Why? Powerful hardware and connectivity aren't mutually inclusive, quality Internet service provision isn't universal and many people simply don't care for the 'net. From a purely gaming perspective some folk don't care for multiplayer either.it just seems odd to me that someone with a system powerful enough to run the game wouldn't have net access on it.
Why? Powerful hardware and connectivity aren't mutually inclusive, quality Internet service provision isn't universal and many people simply don't care for the 'net. From a purely gaming perspective some folk don't care for multiplayer either.
Oh, if it did I used bad wording or grammar.Oh, okay. It sounded like you were saying that this guy you were having a debate with being a developer somehow made his arguments less valuable.
Oh, I thought that was for online play.I'm surprised I haven't seen anyone mention the fact about Two Worlds also being an online activated game.
I didn't know until I installed it either, unlike Bioshock that requirement isn't listed on the packaging. They also provide phone activation but only for a limited number of countries so an Internet connection should have been listed as a requirement.I'm surprised I haven't seen anyone mention the fact about Two Worlds also being an online activated game. I didn't even know it was until I finally installed it the other day.
True, also destructive.On the position of online activation, I think it's all pretty useless.
Half-Life 2 required Steam for the single player game, which raised some controversy at the time. Mostly due to the poor state of Steam rather than the activation requirements. The only other I can recall is the RTS Earth 2160.Iirc, many if not all games at least in the past have only required online activation for the online version.